Modelling time halved

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Modelling time halved

Postby Last Known Hero » Mon Mar 08, 2010 12:18 pm

Been a long time since I've posted anything art related, but I have found a newer program that has easily cut my modelling time in half, it still take a while, especially if you are going for 100% perfect. It is for use in turning high poly models into lowpoly by hand, and has a ton of features that make it easy. The Program is called '3D-Coat'. Simply amazing, seen alot of videos and tested out using trial version. Almost a must for any modeller!

I turned my 64K poly zbrush sculpt into a 1.6k poly character, and the mesh conforms to it as well as it can (for the amount of vertices it has)! Only been a few hours, if that. Still have to do the head and hands, then I will take it into max and cut them down a little bit more so I can use it for my game.

-Current Project: Fault [Pre-Alpha]
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