Gangster Legends V2

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Dayo
Posts: 10
Joined: Tue Jan 07, 2014 3:16 pm

Gangster Legends V2

Post by Dayo »

Gangster Legends V2
I have been working on a new text-based game engine to replace the old and dated gangster legends 0.8.x system, for a while i tried to develop the existing code and make a working engine from that (V1), but rather then waste time developing a out dated engine i decided my time would be better spent starting from scratch.

I have hosted the project on git hub and it can be found @ https://github.com/ChristopherDay/Gangster-Legends-V2 a demo can be found @ http://www.cdhost.co.uk/my_sites/gangsterlegendsv2/ (this needs updating, i cant get a ssh connection from work as the firewall prevents it).

Please mote there are only a few modules pre-installed at the moment, i plan to add to this as soon as the core framework is closer to completion.

If you have any suggestions/criticisms feel free to post them below.

Not sure if this is the correct forum, if not can a admin please move it :)
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hallsofvallhalla
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Joined: Wed Apr 22, 2009 11:29 pm

Re: Gangster Legends V2

Post by hallsofvallhalla »

Awesome thanks for posting! Checked out the demo, very nice layout. Looks very promising.
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a_bertrand
Posts: 1537
Joined: Mon Feb 25, 2013 1:46 pm

Re: Gangster Legends V2

Post by a_bertrand »

Nice work Dayo. As said privately, if you want to discuss about code design I'm here to share my thoughts and ideas.
Creator of Dot World Maker
Mad programmer and annoying composer
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Script47
Posts: 147
Joined: Thu Nov 21, 2013 6:11 pm

Re: Gangster Legends V2

Post by Script47 »

Looking good pal, keep it up.
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