Search found 39 matches

by Oroton
Sat Jan 30, 2016 1:53 pm
Forum: Advanced Help and Support
Topic: How to animate sprite
Replies: -1
Views: 3502

Re: How to animate sprite

For those that don't want to download here are the core js files. engine.js var canvas = document.getElementById('canvas'), ctx = canvas.getContext('2d'); canvas.width = 768; canvas.height = 640; var eng = { imageCount: 0, loadedImages: 0, keysDown: [], fps: { lastUpdated: Date.now(), current: 0, di...
by Oroton
Sat Jan 30, 2016 1:48 pm
Forum: Advanced Help and Support
Topic: How to animate sprite
Replies: -1
Views: 3502

How to animate sprite

and play here.. http://www.brissyriders.com/turtlewiz/index.htm What i am wanting is to know how do I animate the character. and how can i animate the enemies. I have movement and directions sorted, but it's just the animation of say 'walking' I have extended the character (turtle.png) sprite sheet,...
by Oroton
Fri Jan 29, 2016 7:31 am
Forum: Beginner Help and Support
Topic: New top down rpg
Replies: -1
Views: 1356

Re: New top down rpg

yeah the phaser tutorials are good. That is the ones i've linked

Any if there are some wireframe demo's already made?
by Oroton
Thu Jan 28, 2016 1:01 pm
Forum: Beginner Help and Support
Topic: New top down rpg
Replies: -1
Views: 1356

New top down rpg

I created a card/board game I've been playing with friends recently and a few guys said it would be cool to play as an online game After looking at it I thought a lot of it could be done in php with database storage saving progress. How ever the travel system in my board game would be a lot Smoother...
by Oroton
Wed Jan 06, 2016 10:12 am
Forum: Off-Topic
Topic: Interesting Decision
Replies: -1
Views: 3508

Re: Interesting Decision

I don't say much, but I come here every other day read every post i've missed. It's probably hard to see how long i've been here as my account was accidentally(?) deleted along with all my posts. But this community is the reason i still stay up all night working on different things. And a lot of the...
by Oroton
Wed Dec 16, 2015 11:41 pm
Forum: General
Topic: FunMayhem Roadmap
Replies: -1
Views: 3234

Re: FunMayhem Roadmap

if you write the app in html5 and js.
you can use many porting tools to port it to xcode. all you need to do is use one of the core ios feature sets for it to be considered an app. like push notifications and/or siri or the search function9
by Oroton
Sun Dec 06, 2015 9:55 am
Forum: General Development
Topic: New type of battle system
Replies: -1
Views: 1789

New type of battle system

I have always thought that battle systems are cool and make a good competative games. but select weapon and click attack can be very boring and not much strategy involved. if we could come up with a new concept for a way to tackle a better turn based system how would you do it? I have in my head a W...
by Oroton
Sat Dec 05, 2015 12:07 pm
Forum: Say Hello
Topic: Not New what happened?
Replies: -1
Views: 1874

Re: Not New what happened?

Any idea who did it?
by Oroton
Wed Dec 02, 2015 4:57 am
Forum: Say Hello
Topic: Not New what happened?
Replies: -1
Views: 1874

Not New what happened?

Hi,

I logged in for the first time in a few months the other day looking to pick up an old project.

Saw some spam, reported it.

Then come back and my whole account has been deleted? and all my posts including files and tutorials?

What happened?

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