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by Jackolantern
Sun Jun 03, 2018 10:23 pm
Forum: General Development
Topic: Best App making kit/engine?
Replies: -1
Views: 15840

Re: Best App making kit/engine?

hallsofvallhalla wrote:1 hour of developing the app and 3 hours of trying to get windows to recognize my phone so i could push the app to it for testing, :roll:
Welcome to mobile app development!

But seriously, yeah, that kind of crap really makes you pine for the "it just works" simplicity of the Web.
by Jackolantern
Sun Jun 03, 2018 7:52 pm
Forum: General Development
Topic: Best App making kit/engine?
Replies: -1
Views: 15840

Re: Best App making kit/engine?

Yeah, I think you will need push notifications for that. Normally it wouldn't be a problem if your app was running on the user's phone all the time but that isn't really possible most of the time. So you need a way to send out a notification, and push notifications fit the bill.
by Jackolantern
Sun Jun 03, 2018 2:34 am
Forum: Beginner Help and Support
Topic: One World - power by KWM Pbbg engine
Replies: -1
Views: 13167

Re: One World - power by KWM Pbbg engine

How do you get to the PvP combat? Sorry, I didn't see it.
by Jackolantern
Sat Jun 02, 2018 8:26 pm
Forum: Beginner Help and Support
Topic: One World - power by KWM Pbbg engine
Replies: -1
Views: 13167

Re: One World - power by KWM Pbbg engine

Alright I am checking it out. Here are some random thoughts in no particular order: 1. I assume the banner at the top is a placeholder. It looks very squished but I assume it will be changed out later. 2. At first login, I am really not sure what I am supposed to do with the map. Is the map still a ...
by Jackolantern
Sat Jun 02, 2018 8:14 pm
Forum: General Development
Topic: ASCII graphics
Replies: -1
Views: 18912

Re: ASCII graphics

Speaking of Typescript, I was able to pull something off today that I am pretty proud of. Having worked with node and Socket.io, I am sure you are aware of how out-of-control those socket callbacks can get and how difficult it can be to manage them. I wired up some stuff and this is now how I regist...
by Jackolantern
Sat Jun 02, 2018 8:11 pm
Forum: General Development
Topic: Best App making kit/engine?
Replies: -1
Views: 15840

Re: Best App making kit/engine?

Nice! I have eyed that a few times but was always a bit worried about the code structure. It didn't look OOP from the examples they showed and it gave me flashbacks to the old DarkBasic days, where your game was expected to be one huge, monolithic file doing everything procedurally. I really like th...
by Jackolantern
Sat Jun 02, 2018 7:10 pm
Forum: General Development
Topic: Best App making kit/engine?
Replies: -1
Views: 15840

Re: Best App making kit/engine?

Ionic could do that pretty easily. Really, you wouldn't even need Ionic. You could use Cordova and connect to your server with AJAX calls or WebSockets. Ionic would give a nice look and feel that is similar to mobile apps and makes it look native, though. Of course Ionic uses Angular. If you didn't ...
by Jackolantern
Sat Jun 02, 2018 3:52 am
Forum: Beginner Help and Support
Topic: One World - power by KWM Pbbg engine
Replies: -1
Views: 13167

Re: One World - power by KWM Pbbg engine

What kind of suggestions are you looking for?
by Jackolantern
Sat Jun 02, 2018 1:22 am
Forum: General Development
Topic: Best App making kit/engine?
Replies: -1
Views: 15840

Re: Best App making kit/engine?

Is this a mobile app? What are the requirements?
by Jackolantern
Sat Jun 02, 2018 1:21 am
Forum: General Development
Topic: ASCII graphics
Replies: -1
Views: 18912

Re: ASCII graphics

Nice! And yes, anytime you want to work on setting up up TS for node, let me know. I even have it set up so that the TS compiler watches my files and compiles automatically and where I can debug TS node in Webstorm which is awesome.

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