Search found 39 matches

by Oroton
Fri Mar 10, 2017 1:52 pm
Forum: General Development
Topic: Crafting quality
Replies: -1
Views: 918

Crafting quality

What would be the ideal way to manage quality in regards to items crafted. Ideally U have a crafting level 1-100 And the higher the level the better the quality items can be crafted. Seems simple. But how do we manage that? Do you have tier type materials that you can only craft with once you are hi...
by Oroton
Fri Mar 10, 2017 1:10 pm
Forum: General Development
Topic: Community to build a game
Replies: -1
Views: 3299

Re: Community to build a game

Which other engines are you speaking of a_betrand
The only one I saw was New world Engine.
by Oroton
Tue Mar 07, 2017 8:56 am
Forum: General Development
Topic: Community to build a game
Replies: -1
Views: 3299

Re: Community to build a game

ok, so lets say i have my project and I want to make it an engine where from an admin tab I can make more monsters, tiles, events, npcs and such...

and then make the game it self.. How would you find people to work with to make such a project on GitHub or Trello or other things mentioned
by Oroton
Sun Mar 05, 2017 1:46 am
Forum: General Development
Topic: Community to build a game
Replies: -1
Views: 3299

Community to build a game

for the last few years I've been dreaming of a game to make, I have the foundation ideas and story races, characters plot, but putting it into creation is a very long process, i would rather build an engine than a game. an engine, that makes events, maps, sprites, npcs. I have a platform already, wr...
by Oroton
Sun Mar 05, 2017 1:34 am
Forum: Advanced Help and Support
Topic: Character design
Replies: -1
Views: 4399

Re: Character design

If you search the web there was a website addon called Living Avatars which was a standalone dynamic avatar system. it was an amazing way to add images to make an avatar and was fairly lightweight similar to the nulavatar days of phpbb.. I believe this project is dead, but it was written in codeigni...
by Oroton
Sun Mar 05, 2017 1:26 am
Forum: Project Showoff Tier I
Topic: Back on a game!
Replies: -1
Views: 6139

Re: Back on a game!

This really reminds me of Advance dungeons and Rabbits for PHPBB,

Very reminiscence of that..
by Oroton
Fri Mar 03, 2017 1:09 pm
Forum: Resources
Topic: Listing of browser-based PBBG MMO engines
Replies: -1
Views: 142726

Re: Listing of browser-based PBBG MMO engines

This is worth coming back to
by Oroton
Sat Feb 13, 2016 8:04 am
Forum: Coding
Topic: better coding standards
Replies: -1
Views: 2978

better coding standards

This is a code i have to get data from the database and turn it into javascript basically.. what it does is it gets a field from the database. relating to columns. It creates an array to get all the column data for that map. Then for each column, it does another query to get all the info for each ro...
by Oroton
Sun Feb 07, 2016 12:23 am
Forum: Coding
Topic: javascript if statement help?
Replies: -1
Views: 2962

javascript if statement help?

So I have a sprite variable, and when I draw it i use, Sprite.prototype.draw = function() { if (!this.flashOn) { ctx.drawImage( this.tileset.image, this.states[this.currentState].frames[this.states[this.currentState].currentFrame].split(',')[0] * this.tileset.tileWidth, this.states[this.currentState...
by Oroton
Sat Jan 30, 2016 1:53 pm
Forum: Advanced Help and Support
Topic: How to animate sprite
Replies: -1
Views: 3487

Re: How to animate sprite

sprites.js var sprites = { player: new Sprite(spriteDefinitions.turtle, 128, 128, 0, 0, 'down', function(mod) { } ), chest1: new Sprite(spriteDefinitions.chest, 512, 320, 0, 1, 'down', function(mod) { if (this.collides(sprites.player) && eng.keysDown[32]) { this.kill = true; sprites.player.i...

Go to advanced search