Search found 60 matches

by Qunox
Sat Mar 23, 2013 7:33 pm
Forum: General Development
Topic: C++ IDE
Replies: -1
Views: 2628

Re: C++ IDE

Granted, VS does dull quite a bit when working with C++. It really shines above all else when working in .NET. When working with ANSI C++, it drops it down to just a good IDE, since you lose about 75% of code completion outside of .NET among other reasons. No, yes VS is a great IDE in a lot of ways...
by Qunox
Sat Mar 23, 2013 7:30 pm
Forum: General Development
Topic: C++ for the web?
Replies: -1
Views: 3107

Re: C++ for the web?

I can use C++ for the WEB? I'd definitely use that! Why would I not want to work with C++ in a web-environment? It's fast ( as any other ) and I know it pretty decent ( "know it" ), besides I get what I pay for and nothing more, which is a principle take to my heart. Well, a pretty good r...
by Qunox
Thu Mar 21, 2013 12:42 pm
Forum: Say Hello
Topic: Back again after 3 years(ish)
Replies: -1
Views: 1637

Back again after 3 years(ish)

Last time I visited IR it was back in the days ( 2010 ) and I was an aspiring young developer/coder, my main focus back then was C# with some minor skills in PHP and JavaScript. Times have changed and I made a switch back then and started using C++ more frequently, I got busy and then I picked up pr...
by Qunox
Thu Mar 21, 2013 11:46 am
Forum: General Development
Topic: C++ for the web?
Replies: -1
Views: 3107

Re: C++ for the web?

I can use C++ for the WEB? I'd definitely use that!

Why would I not want to work with C++ in a web-environment? It's fast ( as any other ) and I know it pretty decent ( "know it" ), besides I get what I pay for and nothing more, which is a principle take to my heart.
by Qunox
Thu Mar 21, 2013 11:41 am
Forum: General Development
Topic: C++ IDE
Replies: -1
Views: 2628

Re: C++ IDE

Granted, VS does dull quite a bit when working with C++. It really shines above all else when working in .NET. When working with ANSI C++, it drops it down to just a good IDE, since you lose about 75% of code completion outside of .NET among other reasons. No, yes VS is a great IDE in a lot of ways...
by Qunox
Wed Mar 20, 2013 6:24 pm
Forum: General Development
Topic: C++ IDE
Replies: -1
Views: 2628

Re: C++ IDE

Personally I'm done with Visual Studio after using it for a few years. I'm not ever going back ( unless I really have too ). Visual Studio ( Express ) do come with a ton of bloatware that I'm just not that interested in nor can I decline the installation on my computer for some cosmic reason. I'll g...
by Qunox
Fri May 06, 2011 8:55 am
Forum: Project Showoff Tier I
Topic: [New Unamed Project/Idea] Gladiator II Clone
Replies: -1
Views: 666

[New Unamed Project/Idea] Gladiator II Clone

======== Why this Project? ========= Their is a game In sweden called Gladiator II ( Visit http://www.Arenan.com for mor information about it ). It's very old and the game hasen't been receiving any updates since forever now ( 3-4 years back ). The creator Arvid has gone tired of developing it and w...
by Qunox
Fri May 06, 2011 8:33 am
Forum: Announcements and Site Discussion
Topic: Site still active?
Replies: -1
Views: 2985

Site still active?

I finally got some free time ( Summer, yay! ) so I'm going back to good old programming.
A time ago ( long time...) i used to hang out here, so is the forum still active?
is hallofvallhalla still active? :)
by Qunox
Mon Sep 06, 2010 6:55 am
Forum: Game Design
Topic: Browser Based HoMM3 Clone?
Replies: -1
Views: 3160

Re: Browser Based HoMM3 Clone?

@hallsofvallhalla: That is good and bad news i guess, bare with me since this is going to get a bit off topic. The bad news is that it will be harder for me to make a HoMM3 Clone type of game the good part is that it will be easier to make some kind of Online "Final Fantasy Tactics" kind o...
by Qunox
Sun Sep 05, 2010 8:38 pm
Forum: Game Design
Topic: Browser Based HoMM3 Clone?
Replies: -1
Views: 3160

Re: Browser Based HoMM3 Clone?

Jackolantern wrote:It seems odd they wouldn't even mention 2D support in their laundry list of features. Go figure :)
Well I'd like an Engine to have 2D and 3D support.
With Unity3D it would go far in the Webplayer games with 2D.

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