Search found 29 matches
- Fri May 20, 2011 9:21 am
- Forum: Project Showoff Tier II
- Topic: Unfinished, unnamed and probably dead project
- Replies: -1
- Views: 1310
Re: Unfinished, unnamed and probably dead project
Try KOhana, i built a game with it.
- Sat Nov 27, 2010 4:18 pm
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
Good, i hope you enjoy the game. We are planning some very interesting game mechanics.
- Sat Oct 09, 2010 6:42 am
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
(update)
We recently opened the beta version, and the community is growing. We are searching for someone what would like to rule the Kingdom of England, Germany and Italy are organizing themselves very quickly.
We recently opened the beta version, and the community is growing. We are searching for someone what would like to rule the Kingdom of England, Germany and Italy are organizing themselves very quickly.
- Sat Jul 24, 2010 6:15 am
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
OK; the other problem should be fixed now.
- Thu Jul 22, 2010 8:04 am
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
yep, it's a configuration bug
- Tue Jul 20, 2010 1:18 pm
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
The Royal Palace inventory shows 2 instances of coins - The coins earned through Tax and the actual treasury amount. I'm not sure if this is a bug. However, the problem is, if I choose to withdraw 1 coin from the tax coins, it takes it from the main treasury. Perhaps this needs sorted? - This is a ...
- Tue Jul 20, 2010 1:16 pm
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
Sorry for the delay i was busy fixing some bugs, i will fix all these things you found. P.S - I was wondering; I get the general feel of how everything works, but some features require tools, and as such it's hard to test them out properly - I've asked my Vassal to become a blacksmith to produce too...
- Fri Jul 16, 2010 6:59 am
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
When we will launch the beta we will split the forum into two sections, international and italian.
As for the translation thanks! if you see any errors just post them, and if you want to help with the english wiki just tell me so i can create a user for you.
As for the translation thanks! if you see any errors just post them, and if you want to help with the english wiki just tell me so i can create a user for you.
- Thu Jul 15, 2010 8:20 pm
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
Hello, today we had a problem with the actions updating system, (transaction concurrency) and i had to fix some problems. I hope now that the problem is solved now. On the wiki (wiki.medieval-europe.eu) you will find some basic help on the way the game should be played. I will try to list here what ...
- Mon Jul 12, 2010 10:41 am
- Forum: Project Showoff Tier II
- Topic: Medieval Europe
- Replies: 28
- Views: 5910
Re: Medieval Europe
Update: Alpha version 1.1 First Phase of War has been added. Now it's possible to attack other cities. Generic changes - Added seller name to market. Now Government can control who is selling over or under prices decided by the Government. - Added Government informations on City Info page. - Taxes o...