Search found 84 matches

by Genaga
Mon Oct 28, 2013 10:47 pm
Forum: Project Showoff Tier I
Topic: Celador Online
Replies: -1
Views: 1217

Re: Celador Online

Actual features i'm on sure about at the moment but I have a few ideas of secret monsters for example in pokemon term, if pidgey is holding a sun stone and evolves whilst raining it becomes a ho-oh (sun + rain = rainbow). And various other little hidden goodies. Not entirely sure yet, depends on how...
by Genaga
Mon Oct 28, 2013 7:40 pm
Forum: Project Showoff Tier I
Topic: Celador Online
Replies: -1
Views: 1217

Re: Celador Online

Looks pretty cool ! Are you self programming or making in rpg maker ?and is it gonna be single player or multiplayer? And as a word of advice, don't try to make a copy of "that other monster game" ;) 100% custom coded in C#. And fully online RPG, working well so far. And yeah don't want t...
by Genaga
Mon Oct 28, 2013 12:27 am
Forum: Project Showoff Tier I
Topic: Celador Online
Replies: -1
Views: 1217

Celador Online

Hello guys, not been here actively in a little (or sadly programming at all) If any old members remember this http://indie-resource.com/forums/viewtopic.php?f=35&t=1952 Unfortunately the game died due to being unable to find an artist and eventually work becoming a bit too much at the time. But ...
by Genaga
Tue Jun 21, 2011 10:42 pm
Forum: Project Showoff Tier I
Topic: Pokémon Online
Replies: 62
Views: 7032

Re: Pok

Back from the dead!

Now being made for the phone, Check for the first post for updates. We are also hiring! (paid work)
by Genaga
Thu Feb 17, 2011 8:42 pm
Forum: Project Showoff Tier I
Topic: Pokémon Online
Replies: 62
Views: 7032

Re: Pok

Genaga, is your Silverlight application running as a Socket client to a Socket Server somewhere, and if so what language is the socket server programmed in? If not, can you explain the backend connectivity? Silverlight front-end connecting just to a database pulling data every 500ms - 1 second usin...
by Genaga
Fri Sep 17, 2010 3:32 pm
Forum: Project Showoff Tier I
Topic: Pokémon Online
Replies: 62
Views: 7032

Re: Pok

Ahh devastated, do they have attacks that can be used on friendly pokemon? And what about attacks that can attack all their opponents?

Was thinking about just doign 6vs6, NPCs and parties. Tournaments, achievements(lols) things like that too.
by Genaga
Thu Sep 16, 2010 10:18 pm
Forum: Project Showoff Tier I
Topic: Pokémon Online
Replies: 62
Views: 7032

Re: Pok

It uses a different formula at the moment, but I plan on editing it a bit more. And most of those things aren't added and I'm not sure if they will since I want my own twist to the game and things will need to be a bit different like for 4v4 battles ;) Some monsters can learn Cover and places barrie...
by Genaga
Thu Sep 16, 2010 10:45 am
Forum: Project Showoff Tier I
Topic: Pokémon Online
Replies: 62
Views: 7032

Re: Pok

Wow, nice! Hmm...Pokecenters? Player organization, such as guilds or whatever you would call them in a Pokemon game? Pokedex? A screen where players can search other players to see what Pokemon they have, or which ones they have seen? Triggered evolutions? Triggered event Pokemon spawns (like the h...
by Genaga
Wed Sep 15, 2010 12:10 pm
Forum: Project Showoff Tier I
Topic: Pokémon Online
Replies: 62
Views: 7032

Re: Pok

Update time: Features done so far: Login GUI Chat Walking Multiuser NPCs PvP battles NPC battles Wild battles Exp, levelling, evolving Catching running. Trading pokemon You can use items(in and out of battle) Friends list + invites Shops are now coded. We have some new graphics too (although not fin...
by Genaga
Mon Sep 13, 2010 11:52 am
Forum: Project Showoff Tier I
Topic: Pokémon Online
Replies: 62
Views: 7032

Re: Pok

Yeah POL isn't and never has done too well performance wise. And like you said a lot of the features just aren't finished or in a good way.

My game has had quite a few updates since last time and I'll post them all soon :D

Go to advanced search