Search found 266 matches
- Thu Jan 28, 2016 9:17 am
- Forum: Off-Topic
- Topic: Game Design
- Replies: -1
- Views: 1487
Re: Game Design
Pretty Much...
- Sun Sep 13, 2015 3:04 pm
- Forum: General Development
- Topic: 3million in assets for free?
- Replies: -1
- Views: 1737
Re: 3million in assets for free?
From the relevant page on the unreal engine site : CONTENT TERMS FAQ Can I use the Infinity Blade Collection content in other engines? This content is not permitted for use in non-Unreal Engine games. What's up with that? In the Marketplace Agreement, Epic is permitted to sublicense the Marketplace ...
- Mon May 04, 2015 5:44 am
- Forum: Programs/Assets/Libs/Open Source/Ect...
- Topic: torque 3d - anyone used it?
- Replies: -1
- Views: 5897
Re: torque 3d - anyone used it?
The real difference between Torque and Unity is this: Torque was an in-house game engine built for a very specific game (a multiplayer shooter, called Tribes) and though there were efforts to tame it over the years, it's in-house background always showed through. Unity was designed from the start to...
- Sat May 02, 2015 8:46 am
- Forum: Programs/Assets/Libs/Open Source/Ect...
- Topic: torque 3d - anyone used it?
- Replies: -1
- Views: 5897
Re: torque 3d - anyone used it?
Long and Short: Good: Torque has tight, fast networking. If you want to build a shooter that works smoothly on not so fast internet connections, Torque is your engine. Bad: The art pipeline is painful t work with. The techniques used for handling ghosting, which make it so efficient from a networkin...
- Sat Apr 25, 2015 11:02 am
- Forum: Off-Topic
- Topic: Places I will be
- Replies: -1
- Views: 1427
Re: Places I will be
Our paths cross in space, but not in time.
- Mon Mar 02, 2015 9:04 pm
- Forum: Beginner Help and Support
- Topic: Beginner jQuery Question
- Replies: -1
- Views: 1800
Re: Beginner jQuery Question
Ok, nailed it! I learned to created elements first and then attach them afterwards. This works: <!DOCTYPE html> <html> <head> <meta http-equiv='X-UA-Compatible' content='IE=edge' /> <title>Transformed Result Set</title> <!--<script type="text/javascript" src="entireResultset.js">...
- Mon Mar 02, 2015 8:16 pm
- Forum: Beginner Help and Support
- Topic: Beginner jQuery Question
- Replies: -1
- Views: 1800
Re: Beginner jQuery Question
Ok... things I've learned so far. $('#content').append("<table></table>").attr( "style", "width:100%" ).attr( 'id', 'simpleCrosstab'); I'd expected this to add a table element, with the id 'simpleCrosstab' to the div. In fact, it adds a table element as child and then r...
- Mon Mar 02, 2015 7:47 pm
- Forum: Beginner Help and Support
- Topic: Beginner jQuery Question
- Replies: -1
- Views: 1800
Re: Beginner jQuery Question
I dont know what you`re trying to do.. However, if I had to guess, is that you want to add a couple of <th> elements to your <thead> element and give them a class with the index number in your loop..? What is the goal of the extra <th> tags? They define cells that are column header cells; part of t...
- Mon Mar 02, 2015 5:11 pm
- Forum: Beginner Help and Support
- Topic: Beginner jQuery Question
- Replies: -1
- Views: 1800
Beginner jQuery Question
Hi Guys, I'm trying to do something that should be very simple, via jQuery. What I'm trying to do is get to this table, but via javascript and jQuery in particular: <!DOCTYPE html> <html> <head> <meta http-equiv='X-UA-Compatible' content='IE=edge' /> <title>Transformed Result Set</title> </head> <bo...
- Tue Jan 13, 2015 9:54 pm
- Forum: Off-Topic
- Topic: Top 7 Best Game Ideas
- Replies: -1
- Views: 1648
Re: Top 7 Best Game Ideas
I think an "MMORPG" is possible provided you keep the right scale. Obviously PBBGs are possible, as there are tons of them out there made by one or two people. Even fully animated 2D MMOs are possible provided you keep the scale in check and make design decisions that limit the assets req...