Search found 39 matches

by Oroton
Fri Aug 30, 2019 1:21 am
Forum: Beginner Help and Support
Topic: database management
Replies: -1
Views: 8352

Re: database management

char_inv.PNG basically so when i attack i call on the item, matching it to say character id. and then once i've attacked i want to change the durabiltiy from 15 to 14. but lets say i have 10 swords with varying durabilities or different statistics. should i have one table for all items, for all cha...
by Oroton
Wed Aug 28, 2019 12:12 pm
Forum: Announcements and Site Discussion
Topic: Latest Updates
Replies: -1
Views: 23160

Re: Latest Updates

I’m still here this is still my go to place for questions regarding coding
by Oroton
Wed Aug 28, 2019 9:05 am
Forum: Beginner Help and Support
Topic: database management
Replies: -1
Views: 8352

database management

So this is just a question on best practice for a large database. Say i have table `characters` and table `items` lets say that i have 1000 characters/users and 5000 items. But for each character they might have say 3x 'swords' and 2 might have different stats say durability 15 and the other one mig...
by Oroton
Wed Jun 07, 2017 12:32 pm
Forum: General Development
Topic: Best Way to use a sprite sheet
Replies: -1
Views: 3951

Re: Best Way to use a sprite sheet

why not use a database, then use php to get the data and format it unto a JS array or objects populating all the values..

This is how i do my map sprites at least..
by Oroton
Wed Jun 07, 2017 12:25 pm
Forum: General Development
Topic: Should I offer graphical programming?
Replies: -1
Views: 7689

Re: Should I offer graphical programming?

this looks awesome.. reminds me of Flex
by Oroton
Tue Apr 18, 2017 11:02 am
Forum: Project Showoff Tier I
Topic: Staff System for my game
Replies: -1
Views: 5475

Re: Staff System for my game

Definately a great addition, makes advancing a game substantially easier
by Oroton
Mon Mar 20, 2017 1:22 pm
Forum: Resources
Topic: Reviews of PBBG engines on the list
Replies: -1
Views: 5415

Re: Reviews of PBBG engines on the list

At the moment I'm playing around with the chivalry engine which at at its core is pretty feature rich. It has, registration, logins, character creation, classes, battle system map system inventory system Gambling system, guild system. Forum private messages. And a staff panel. Although not complete ...
by Oroton
Mon Mar 20, 2017 1:12 pm
Forum: General Development
Topic: Text Editors
Replies: -1
Views: 1736

Re: Text Editors

Wow..
What's it cost to subscribe for that license on all those products
by Oroton
Sun Mar 19, 2017 5:27 am
Forum: Resources
Topic: Listing of browser-based PBBG MMO engines
Replies: -1
Views: 137888

Re: Listing of browser-based PBBG MMO engines

I have a working version, currently forked to add a template system to the Chivalry engine. you can find the latest stable version here. IN it's vanilla state. http://www.brissyriders.com/chivtest/index.php you can login useing U: test@test.test P: test it has full access to the admin panel. majorit...
by Oroton
Sun Mar 19, 2017 2:27 am
Forum: General Development
Topic: Text Editors
Replies: -1
Views: 1736

Text Editors

So What Text Editors do you use, For the last 10 years i've made ConText Editor my preference, I think it stopped getting support 5 years ago but as far as freeware applications its been great. I've just started to use Atom and I may end up using that going forward. Jack just intorduced me to PhpSto...

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