Search found 9 matches

by Renokun
Tue Sep 11, 2018 4:16 am
Forum: Off-Topic
Topic: Unity Humble Bundle
Replies: -1
Views: 6807

Re: Unity Humble Bundle

I'd love to give uMMORPG 2D a whirl, but I got to wait for a good price drop. Just blew most of my entertainment budget on the bundle. :) The addon system seems pretty cool. I just need a much better camera. I am hanging out in their Discord. Just haven't bothered asking questions yet. Trying to rea...
by Renokun
Sat Sep 08, 2018 1:50 am
Forum: Off-Topic
Topic: Unity Humble Bundle
Replies: -1
Views: 6807

Re: Unity Humble Bundle

I snagged it when I saw what all was in it. Toying around with uMMORPG right now. Trying to see how to change out the camera. I played with UFPS before. Loved it, but wished it was multiplayer. The Photon addon is interesting, but I have no interest in Photon. I came here today to post this so other...
by Renokun
Mon May 21, 2018 11:47 pm
Forum: General Development
Topic: TMMOKIT
Replies: -1
Views: 10552

Re: TMMOKIT

Not going to lie, this really made me excited. I had stopped poking around the Torque sphere around the time everything went open source and the more final versions of TMMOKit were out. I know I have my archaic installers on some CD back in my home state 800 miles away, so this coming back is very i...
by Renokun
Thu May 03, 2018 11:04 pm
Forum: HTML5/Web Engines
Topic: Impact.js now free and open source under MIT license
Replies: -1
Views: 3153

Impact.js now free and open source under MIT license

https://github.com/phoboslab/Impact http://impactjs.com/ https://twitter.com/phoboslab/status/991982962286702592 http://www.gamefromscratch.com/post/2018/05/03/ImpactJs-Is-Now-Open-Source.aspx Since I have rediscovered this forum and am trying to catch up on all new things since my last visit in sea...
by Renokun
Thu Dec 10, 2015 3:50 am
Forum: HTML5/Web Engines
Topic: Isogenic Engine has been fully open-sourced
Replies: -1
Views: 5019

Re: Isogenic Engine has been fully open-sourced

This is amazing. Thank you!
by Renokun
Tue Feb 03, 2015 10:59 pm
Forum: Beginner Help and Support
Topic: Selecting a good multiplayer framework
Replies: -1
Views: 1065

Re: Selecting a good multiplayer framework

Thanks for the continued suggestions! I am still poking away at the project, but it's slow at the moment. I did get Node.js set up, so I'll begin targeting methods to work with this next!
by Renokun
Sat Jan 31, 2015 9:27 pm
Forum: Beginner Help and Support
Topic: Selecting a good multiplayer framework
Replies: -1
Views: 1065

Re: Selecting a good multiplayer framework

Hello again! Thank you for the continued advice! I will begin trying to set up everything on Windows. Currently, Node is installed, along with Mongo and, I think, Socket. The game will be a simple implementation of something I've loved for ages, SimCity. I doubt I'll get it too advanced, but I thoug...
by Renokun
Sat Jan 31, 2015 5:23 am
Forum: Beginner Help and Support
Topic: Selecting a good multiplayer framework
Replies: -1
Views: 1065

Re: Selecting a good multiplayer framework

Thank you for replying! Oh, I should have specified, the game isn't a MUD exactly. It will be a graphical game that I just need to be able to store data, update objects (such as incrementing values, etc) and all I could come up with was adapting a MUD server for the purpose -- I mostly have experien...
by Renokun
Sat Jan 31, 2015 4:03 am
Forum: Beginner Help and Support
Topic: Selecting a good multiplayer framework
Replies: -1
Views: 1065

Selecting a good multiplayer framework

Greetings! I am new to posting on this forum, but after looking through past posts, this looks to be the perfect place to ask for opinions and information! Looking to making a simple graphical game project, I am now tasked with finding a networking base that is not overly complex for me, as I am a b...

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