Search found 11 matches
- Mon Oct 21, 2013 9:18 pm
- Forum: HTML5/Web Engines
- Topic: Server console allowing input for commands?
- Replies: -1
- Views: 5939
Re: Server console allowing input for commands?
how are you setting up the nod server? path to node app must look like this: ..\server\ige.js working directory: C:\Users\Dan\Desktop\ige-dev\zgame and params : -g . other wise you will get that error. from the looks of it you are using windows where their slashes are different from the rest of the ...
- Mon Oct 21, 2013 11:18 am
- Forum: HTML5/Web Engines
- Topic: node js and online component
- Replies: -1
- Views: 2699
Re: node js and online component
Rob.... i agree. Chrome is my go to browser. I hate FF. I am actually just more surprised that it doesn't load on the iphone. when I use the debug stats on the bottom it seems as though the IGE engine loads but not the screen graph or the "ship" entity. does work on FF and my ipad though. ...
- Sat Oct 19, 2013 5:39 pm
- Forum: HTML5/Web Engines
- Topic: node js and online component
- Replies: -1
- Views: 2699
Re: node js and online component
Sorry I posted that late last night. I can connect with another client (my ipad). however my iphone doesnt work and neither does chrome (locally). however firefox is fine. I clicked the debug tab at the bottom and it seems as if the Ige enge appears in thew list but the igescene 2d doesn't? yes i us...
- Fri Oct 18, 2013 8:22 pm
- Forum: HTML5/Web Engines
- Topic: node js and online component
- Replies: -1
- Views: 2699
node js and online component
Hey Rob, I did the tutorials on getting the network stream to work. I got it up and running (works on computer) I am using mongoose for my local webserver. However, it seems to not "connect" for devices over lan wlan. is there a reason why it shouldnt work? the webpage loads and i am guess...
- Thu Oct 17, 2013 9:08 pm
- Forum: HTML5/Web Engines
- Topic: should i use html or ige ui font entity
- Replies: -1
- Views: 2232
Re: should i use html or ige ui font entity
thanks guys, i will definitely do just a mock up in html first and then go fully js
- Mon Oct 14, 2013 5:07 pm
- Forum: HTML5/Web Engines
- Topic: should i use html or ige ui font entity
- Replies: -1
- Views: 2232
should i use html or ige ui font entity
I saw in the docs we have the ability to create html divs etc and just offset the canvas. For keeping score, is ige font entity optimal or would using plain html and offsetting the canvas be the way to go?
(this is for a mobile game).
(this is for a mobile game).
- Mon Oct 14, 2013 5:05 pm
- Forum: HTML5/Web Engines
- Topic: custom interval loop in client.js
- Replies: -1
- Views: 1558
Re: custom interval loop in client.js
that is exactly what i had done. Great, thank you
- Mon Oct 14, 2013 1:30 pm
- Forum: HTML5/Web Engines
- Topic: custom interval loop in client.js
- Replies: -1
- Views: 1558
custom interval loop in client.js
Is it possible (or I should say built in) to create custom interval loops? for instance i want to "randomly" add objects to the graph all at different times ie some at 5s some at 30 etc etc. So can I run that via client js or would i Have to make a custom class to do this?
- Thu Oct 10, 2013 12:56 pm
- Forum: HTML5/Web Engines
- Topic: drawing grid using tilemap2d help
- Replies: -1
- Views: 951
drawing grid using tilemap2d help
I am using tilemap2d and I am trying to draw the grid (10x10 grid) because it is easy to mount characters to the grid (translate to tile etc). however, the tile grid gets rendered right in the middle of the screen. is it possible to get the tiles render on the top left corner of the screen? the poin...
- Wed Oct 09, 2013 3:53 pm
- Forum: Recruitment
- Topic: Looking for a serious team to help build my project.
- Replies: -1
- Views: 4644
Re: Looking for a serious team to help build my project.
use isogenic
isogenic.js
just started game development, and this is a SERIOUS library. Has support for everything and even has a MMO online game engine built in
isogenic.js
just started game development, and this is a SERIOUS library. Has support for everything and even has a MMO online game engine built in