Search found 5 matches

by LordG
Fri Jun 29, 2012 1:36 am
Forum: Game Design
Topic: Modern Browser Based MUD (multi-user dungeon)
Replies: -1
Views: 8251

Re: Modern Browser Based MUD (multi-user dungeon)

I ended up playing it religiously for almost 2 years, which is a long, long time for me to play an MMO-type game lol. I started playing Achaea when I was 13. I'm now 26 and have been employed by the company for 4 years. Needless to say I know where you're coming from. Wow, nice! I played Achaea for...
by LordG
Fri Jun 29, 2012 12:09 am
Forum: Game Design
Topic: Modern Browser Based MUD (multi-user dungeon)
Replies: -1
Views: 8251

Re: Modern Browser Based MUD (multi-user dungeon)

Jackolantern wrote:I ended up playing it religiously for almost 2 years, which is a long, long time for me to play an MMO-type game lol.
I started playing Achaea when I was 13. I'm now 26 and have been employed by the company for 4 years. Needless to say I know where you're coming from.
by LordG
Thu Jun 28, 2012 10:29 pm
Forum: Game Design
Topic: Modern Browser Based MUD (multi-user dungeon)
Replies: -1
Views: 8251

Re: Modern Browser Based MUD (multi-user dungeon)

combat is miles and miles deep (no auto-attacking to be found) Whats wrong with auto-attack? Its one of those things I decided to leave in my game after some considerations. It depends on the implementation, but from a gameplay perspective, autoattack tends to limit the amount of "skill" ...
by LordG
Thu Jun 28, 2012 9:26 pm
Forum: Game Design
Topic: Modern Browser Based MUD (multi-user dungeon)
Replies: -1
Views: 8251

Re: Modern Browser Based MUD (multi-user dungeon)

I run two MUDs from Iron Realms Entertainment - Aetolia and Imperian We can make a new post to discuss and maybe get some group playing going. I am up for some evening playing if anyone else is. I can through up browser based IR chat. Sounds great! Let me know your plan and I'll do my best to facil...
by LordG
Thu Jun 28, 2012 6:05 pm
Forum: Game Design
Topic: Modern Browser Based MUD (multi-user dungeon)
Replies: -1
Views: 8251

Re: Modern Browser Based MUD (multi-user dungeon)

As a game designer who makes his living running MUDs, it's great to see interest from well-informed people like this. I run two MUDs from Iron Realms Entertainment - Aetolia and Imperian - and we're always looking for new ways to improve our existing GUI design and game-client interfacing. One of th...

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