Search found 7 matches
- Sun Aug 11, 2013 6:30 pm
- Forum: HTML5/Web Engines
- Topic: HTML5 MMO Engine
- Replies: -1
- Views: 4307
Re: HTML5 MMO Engine
Author of CC3 got back to me with the following: Here's a version dump from the working cobaltcalibur.net server: tlhunter@pandora:~/cobalt-calibur$ npm ls Cobalt-Calibur-3@0.0.1 /home/tlhunter/cobalt-calibur +-- colors@0.6.0-1 +-- express@3.1.0 ¦ +-- buffer-crc32@0.1.1 ¦ +-- commander@0.6.1 ¦ +-- c...
- Wed Jul 31, 2013 5:25 am
- Forum: HTML5/Web Engines
- Topic: HTML5 MMO Engine
- Replies: -1
- Views: 4307
Re: HTML5 MMO Engine
I'm not really sure how long ago it was, as mongoClient was already in it when I first tried it out (about 2 months ago). I also tried outputting my "db" object from my project to the console, and it was quite different. Maybe an older version before mongoClient was added could do the tri...
- Sun Jul 28, 2013 4:14 pm
- Forum: HTML5/Web Engines
- Topic: HTML5 MMO Engine
- Replies: -1
- Views: 4307
Re: HTML5 MMO Engine
I tried downloading the engine and got the same error as you. I have never seen this usage of the MongoDB official driver: new mongodb.Db(mongo_collection, mongoServer, {safe:false}).open(function(err, db) { Apparently this is how you used to connect before it updated to connecting with mongoClient...
- Sat Jul 27, 2013 7:45 am
- Forum: HTML5/Web Engines
- Topic: HTML5 MMO Engine
- Replies: -1
- Views: 4307
Re: HTML5 MMO Engine
MongoDB The map in Mongo is null This stuck out to me. You might want to make sure there is data to build the map with, I was looking at that, too, but figured that was output before the error since it was in the same format as the Express initialization output. I have never seen that before. It wa...
- Fri Jul 26, 2013 9:34 pm
- Forum: HTML5/Web Engines
- Topic: HTML5 MMO Engine
- Replies: -1
- Views: 4307
Re: HTML5 MMO Engine
I threw that into the top of the buildMap function, like this: function buildMap(db) { console.log(db); logger("MongoDB".blue, "Attempting to build the database"); var fileContents = fs.readFileSync('map.json','utf8'); var mapData = JSON.parse(fileContents); db.collection('maps',...
- Fri Jul 26, 2013 7:03 pm
- Forum: HTML5/Web Engines
- Topic: HTML5 MMO Engine
- Replies: -1
- Views: 4307
Re: HTML5 MMO Engine
Line 395 in server.js is line 5 in this function, starting "db.collection...": function buildMap(db) { logger("MongoDB".blue, "Attempting to build the database"); var fileContents = fs.readFileSync('map.json','utf8'); var mapData = JSON.parse(fileContents); db.collectio...
- Thu Jul 25, 2013 4:04 am
- Forum: HTML5/Web Engines
- Topic: HTML5 MMO Engine
- Replies: -1
- Views: 4307
Re: HTML5 MMO Engine
As a very first step into learning what I need to make a small scale 2D minecraftish multiplayer world, I was very interested in running and modifying my own Cobalt Calibur 3 server. Unfortunately, the darn thing won't start for me, and I can find absolutely no one online who has any idea what the p...