Search found 47 matches
- Mon Dec 09, 2013 8:39 am
- Forum: Game Design
- Topic: Development Hints: Behind the scenes of Technarhia MMO
- Replies: -1
- Views: 8495
Re: Development Hints: Behind the scenes of Technarhia MMO
Thanks, Jack :) I do have a referral ID that players can send to their friends and later on receive bonus resources. This reward-for-promotion thing is actually working very well - players who would promote their new source of fun would do it anyway, but with extra bonus it's a path that everyone is...
- Fri Dec 06, 2013 9:20 pm
- Forum: Game Design
- Topic: Development Hints: Behind the scenes of Technarhia MMO
- Replies: -1
- Views: 8495
Re: Development Hints: Behind the scenes of Technarhia MMO
Behind the scenes of Technarhia, vol 2 AFter a year of a long pause and a few months of another round of work, Technarhia: Steampunk Strategy MMO game is finally out and ready. These are some freish additions to the 'Behind the scenes' text :) 1. It's never enough - You released the game, thinking ...
- Fri Dec 06, 2013 8:40 pm
- Forum: Project Showoff Tier II
- Topic: Technarhia: Steampunk Strategy MMO ready :)
- Replies: -1
- Views: 1020
Re: Technarhia: Steampunk Strategy MMO ready :)
Hall, thanks
Hm not sure what you mean, but surely not - this is my own project, finally finished from the last yearCayle wrote:Is this the steampunk world that those ex Planeshift people were working on?
- Sun Dec 01, 2013 11:22 am
- Forum: Project Showoff Tier II
- Topic: Technarhia: Steampunk Strategy MMO ready :)
- Replies: -1
- Views: 1020
Technarhia: Steampunk Strategy MMO ready :)
Hi fellow indies! Technarhia: Steampunk Strategy MMO game is officially up and running for a month already! You can check it and register if you like at www.technarhia.com . I've been writing a bit about the game development last year, and I took a long pause afterwards. However, since the game was ...
- Mon Oct 21, 2013 1:17 pm
- Forum: Game Design
- Topic: Custom password encryption/decryption against cheats
- Replies: -1
- Views: 911
Re: Custom password encryption/decryption against cheats
Yeah getting into AS of Flash is not hard, but I'll decrypt it one way or another (still, I know, not 100% secure just might make it too time-consuming for hacker to get into it). As per the other half of suggestion/comment, indeed, it would be best to have Flash only send requests to Php which whil...
- Sun Oct 20, 2013 7:24 pm
- Forum: Game Design
- Topic: Custom password encryption/decryption against cheats
- Replies: -1
- Views: 911
Custom password encryption/decryption against cheats
Now, I'm in final stage of editing details of my game and soon going official with it. So I wanted to hear your ideas on this security 'trick' I am using. The game is multiplayer and made in Flash (actionscript 3) as UI, with Php communicating with the database. Since the Flash is not secure enough ...
- Fri Sep 13, 2013 11:12 am
- Forum: Members Games
- Topic: My Game Updates
- Replies: -1
- Views: 17791
Re: My Game Updates
Great that you're progressing, and that you're determined to fight the problems :D I suggest formatting the amounts/prices with comma-separated thousands, will be easier to look at. Instead of echoing $row["amount"] or $row["price"] , just echo number_format($row["amount&quo...
- Thu Sep 12, 2013 3:12 pm
- Forum: Members Games
- Topic: Please Read: This section is still open!
- Replies: -1
- Views: 4778
Re: Please Read: This section is still open!
Hello folks :) I'm back to Forum and also back to finally finishing my game Technarhia (http://indie-resource.com/forums/viewtopic.php?f=15&t=5377) so I'd appreciate if it stays open - trying to finish it for beta by the end of September :) I took a long pause (did some small coding in the meant...
- Sat Jan 05, 2013 2:56 pm
- Forum: General Development
- Topic: Sounds, do they matter?
- Replies: -1
- Views: 767
Re: Sounds, do they matter?
One simple but not so worthy reminder, though: if you plan on putting many short sounds, lasting less than some 3 seconds or so, you don't need to have them in stereo. Use mono sounds to save some time on the loading side - most of the gamers won't notice the difference anyway, and almost no one wou...
- Mon Dec 31, 2012 2:38 pm
- Forum: General Development
- Topic: Naming a game
- Replies: -1
- Views: 413
Re: Naming a game
Some description of main features of the game or the world would be useful, but here are some suggestion:
- Terra Terroria
- Formidabilis
- Mysterialis
- Wiccanteria
- Terra Terroria
- Formidabilis
- Mysterialis
- Wiccanteria