This is pretty amazing:
http://futurism.com/videos/unitys-cyber ... real-time/
Search found 440 matches
- Wed Jun 22, 2016 12:20 am
- Forum: General Development
- Topic: Cyberpunk Short made in real-time w/ Unity 3D
- Replies: -1
- Views: 1400
- Mon Jun 06, 2016 10:15 pm
- Forum: Say Hello
- Topic: arkore here.
- Replies: -1
- Views: 2372
Re: arkore here.
Welcome! I know what you mean. I have worked on mine on and off since 2011 haha. I seem to go in cycles. I will get all gungho about it and work on it a lot for a month, and then not touch it for 5 months, rinse and repeat. Result: five years later and I have multiple notebooks full of notes and ske...
- Sat Jun 04, 2016 8:12 am
- Forum: General Development
- Topic: Radar or Mini-Map in real-time, how is this done?
- Replies: -1
- Views: 1193
Radar or Mini-Map in real-time, how is this done?
You would think this would be a popular tutorial subject, but I am having one hell of a time finding anything at all. I asked the instructor of a basic level game course I took but I didn't want to pester him further, so I bring the question to you lot :twisted: How do people code the mini-map radar...
- Fri Jun 03, 2016 9:10 pm
- Forum: Off-Topic
- Topic: Pronunciations
- Replies: -1
- Views: 1260
Re: Pronunciations
So me and a few of my buddies at work were talking about hosting in Azure, and found we pronounced it differently (though I think there technically is a correct pronunciation). It got us to talking about other common phrases, so I'm curious how you guys pronounce or say each of these: Azure # (what...
- Fri Jun 03, 2016 10:20 am
- Forum: Say Hello
- Topic: New Here :)
- Replies: -1
- Views: 2576
Re: New Here :)
Welcome! Glad you decided to quit lurking and start posting
- Fri Jun 03, 2016 10:18 am
- Forum: Announcements
- Topic: Whats this?
- Replies: -1
- Views: 6834
Re: Whats this?
Interesting, look forward to seeing what you come up with next Halls.
- Thu Jun 02, 2016 12:02 am
- Forum: General Development
- Topic: Multiple Canvas elements on same page or not?
- Replies: -1
- Views: 2143
Re: Multiple Canvas elements on same page or not?
Sounds like it is definitely a legitimate option.
http://www.ibm.com/developerworks/libra ... index.html
http://www.ibm.com/developerworks/libra ... index.html
- Wed Jun 01, 2016 8:19 am
- Forum: General Development
- Topic: Multiple Canvas elements on same page or not?
- Replies: -1
- Views: 2143
Re: Multiple Canvas elements on same page or not?
I threw together this quick and dirty mock-up to try and better explain what I mean. Obviously it's dumb and makes no sense, but it does illustrate basically the general idea of what I meant. A PBBG that can be played in the browser but also as an app on tablets.
- Wed Jun 01, 2016 12:33 am
- Forum: General Development
- Topic: Multiple Canvas elements on same page or not?
- Replies: -1
- Views: 2143
Re: Multiple Canvas elements on same page or not?
Yeah, I'm not very experienced so I am struggling to grasp how to best structure everything together.
What about cross-platform availability? Would multiple canvases not work for a tablet app version of the game?
What about cross-platform availability? Would multiple canvases not work for a tablet app version of the game?
- Tue May 31, 2016 12:18 pm
- Forum: General Development
- Topic: Multiple Canvas elements on same page or not?
- Replies: -1
- Views: 2143
Multiple Canvas elements on same page or not?
Context: a browser game written in HTML5/JS/Node, with multiple 'windows' or view-ports doing different things (say map, radar, vitals, etc). Would you just make the entire game inside one canvas, or break up each "content area" into it's own canvas and structure the rest of the game UI li...