Search found 3 matches

by kidalphabet
Thu Jul 22, 2010 2:31 pm
Forum: Game Design
Topic: FPS + MMO = PROFIT!
Replies: -1
Views: 2746

Re: FPS + MMO = PROFIT!

Wow, nice responses. I didn't even know other MMO FPS existed. I think I might have left some details out. The ranking is almost purely for show, it would only allow access to more gear/weapons and open up upper-tier classes. The game would still be determinant on skill (e.g. An Infantry with starti...
by kidalphabet
Wed Jul 21, 2010 5:46 pm
Forum: Game Design
Topic: FPS + MMO = PROFIT!
Replies: -1
Views: 2746

FPS + MMO = PROFIT!

The title is a bit of a hyperbole. Allow me to elaborationize. Have any of you played Infantry Online (http://en.wikipedia.org/wiki/Infantry_Online)? It was developed by Sony and was essentially an MMO that required fine motor skills. There were the basic setups of classes: You could be Infantry (ma...
by kidalphabet
Wed Jul 21, 2010 3:58 pm
Forum: Game Design
Topic: MUDs
Replies: 10
Views: 4382

Re: MUDs

Merentha (http://www.merentha.com) was my gig -- since I was 12. I still play it now and then, very fun, balanced. If there were a larger demand for text-based MMO, I would love to develop one -- they're not hard, I helped code some areas using LUA. I think if you're looking to succeed financially i...

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