Search found 3 matches
- Thu Jul 22, 2010 2:31 pm
- Forum: Game Design
- Topic: FPS + MMO = PROFIT!
- Replies: -1
- Views: 2746
Re: FPS + MMO = PROFIT!
Wow, nice responses. I didn't even know other MMO FPS existed. I think I might have left some details out. The ranking is almost purely for show, it would only allow access to more gear/weapons and open up upper-tier classes. The game would still be determinant on skill (e.g. An Infantry with starti...
- Wed Jul 21, 2010 5:46 pm
- Forum: Game Design
- Topic: FPS + MMO = PROFIT!
- Replies: -1
- Views: 2746
FPS + MMO = PROFIT!
The title is a bit of a hyperbole. Allow me to elaborationize. Have any of you played Infantry Online (http://en.wikipedia.org/wiki/Infantry_Online)? It was developed by Sony and was essentially an MMO that required fine motor skills. There were the basic setups of classes: You could be Infantry (ma...
- Wed Jul 21, 2010 3:58 pm
- Forum: Game Design
- Topic: MUDs
- Replies: 10
- Views: 4382
Re: MUDs
Merentha (http://www.merentha.com) was my gig -- since I was 12. I still play it now and then, very fun, balanced. If there were a larger demand for text-based MMO, I would love to develop one -- they're not hard, I helped code some areas using LUA. I think if you're looking to succeed financially i...