Search found 217 matches

by Dizuki
Sun May 06, 2012 4:32 am
Forum: Project Showoff Tier I
Topic: Apotheosis
Replies: -1
Views: 4838

Re: Apotheosis

Nope, were actually working on it being a client game. Thats why its taking so long.
by Dizuki
Fri May 04, 2012 5:40 am
Forum: Project Showoff Tier I
Topic: Apotheosis
Replies: -1
Views: 4838

Re: Apotheosis

Hello everyone! Long time no see. College has been in my way of working on the game. As a result not much hard progress has been made. But that doesn't mean work hasn't been done. We've come very far in the concepts and most of the inner workings of the game are at least on paper. Everything from ab...
by Dizuki
Sat Oct 22, 2011 7:00 am
Forum: Art Showoff
Topic: Apotheosis human model.
Replies: -1
Views: 4694

Re: Apotheosis human model.

Hell yah, after i master game design i'm going to be a fashion designer. 8-)

Good thing you can never truely master game design. . . Always something new to learn.
by Dizuki
Sat Oct 22, 2011 6:18 am
Forum: Art Showoff
Topic: Apotheosis human model.
Replies: -1
Views: 4694

Re: Apotheosis human model.

Sorry for the lack of updates, lack of time but i've been working on it, i got some updated footage. . . . and box pants!!!
by Dizuki
Tue Sep 06, 2011 10:22 am
Forum: Recruitment
Topic: Outernet team
Replies: -1
Views: 7309

Re: Outernet team

So What is the overall feel of the game is it like a starcraft like senery, or its more like what you'd see like on starwars. I'd be nice if you had a backstory posted somewere. I hate endering a project midway becuase i don't know what the devs are thinking.
by Dizuki
Tue Sep 06, 2011 6:22 am
Forum: Recruitment
Topic: Outernet team
Replies: -1
Views: 7309

Re: Outernet team

Well if you tell me what you need, i can try to do some of it in my spare time at school.
by Dizuki
Mon Sep 05, 2011 8:16 am
Forum: Art Showoff
Topic: Apotheosis human model.
Replies: -1
Views: 4694

Re: Apotheosis human model.

Yah i must say, i like doing non-human models better. I think the poly count is way too high for me to use in the game too.
by Dizuki
Sun Sep 04, 2011 7:22 am
Forum: Recruitment
Topic: Outernet team
Replies: -1
Views: 7309

Re: Outernet team

Yah doodads and such projects that i might be able to do in a few hours. Right now i'm trying to learn fire, and finish my human model, but besides that i'm open to help a bit.
by Dizuki
Sat Sep 03, 2011 6:26 pm
Forum: Art Showoff
Topic: Apotheosis human model.
Replies: -1
Views: 4694

Re: Apotheosis human model.

I have been, the eyes are proveing to be very dificult so i'm moveing onto hands
by Dizuki
Sat Sep 03, 2011 8:35 am
Forum: Recruitment
Topic: Outernet team
Replies: -1
Views: 7309

Re: Outernet team

Then again i still need some practice. So i might be willing to do some small stuff in my spare time.

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